Alternatively, the player can enter the name "Bunny" and the Doodler will wear a bunny suit, just like the one in the Easter stage. Furthermore, the player may enter the names of one of the Pocket God pygmies and the Doodler will turn into one of the pygmies. In the Ninja, Pirate, Halloween, and Easter modes, the player can buy new skins and extra lives with coins that can be earned in gameplay but may also be purchased. The themes change the look of the Doodle Jumper, his enemies, and the background. Players can choose from several different themes including Original, Christmas, Halloween, Rainforest, Space, Soccer World Cup, Underwater, Easter, Ice Blizzard, Retro Arcade, Ninja or Pirate. There is no definitive end to the game, but the end for each gameplay session happens when the player falls to the bottom of the screen, jumps into a monster, gets sucked into a black hole, or is abducted by a UFO. Depending on the game mode being played, projectiles may fly in a straight line off the screen or be affected by gravity and fall downwards. Aiming is performed by tapping on different parts of the screen, on the Android and Windows Phone versions of the game there is also an automatic aim mode. There are also monsters and UFOs that the Doodler must avoid, shoot, or jump on to eliminate. Players can get a short boost from various objects, such as propeller hats, jetpacks, rockets, springs, trampolines and invulnerability shields (some levels only). For devices with an accelerometer, players tilt the device from side to side to move the Doodler in the desired direction. The left side of the playing field wraps around to the right side. In Doodle Jump, the aim is to guide a four-legged creature called "The Doodler" up a never-ending series of platforms without falling. Īn in-game screenshot of Doodle Jump on 'Space' mode. On December 20, 2020, Doodle Jump 2 was released on the App Store. In July 2016, Lima Sky announced a partnership with Skillz to develop a tournament-playable version of the game. Croatians Igor and Marko Pušenjak are authors of Doodle Jump, where Igor works from a New York-based address and Marko resides in Croatia. The game has been developed into a video redemption game for play at video arcades. As of December, 2011, the game sold 10 million copies over iTunes and Google Play and reached 15 million downloads across all platforms. The game is currently available on nine platforms.ĭoodle Jump was renowned for its selling rate by App Store standards, which counted 25,000 copies sold daily for 4 consecutive months (later overtaken by Angry Birds). Since its release, the game has been generally well received. It was released for the iPad on September 1, 2011. It was released worldwide for iPhone OS on March 15, 2009, and was later released for Android and Blackberry on March 2, 2010, Symbian on May 1, 2010, Windows Phone 7 on June 1, 2011, and August 21, 2013, on Windows Phone 8. Considering the bevy of games available for that same price, there are probably few as simple and addictive as Doodle Jump.Doodle Jump is a platforming video game developed and published by Croatian studio Lima Sky, for Windows Phone, iPhone OS, BlackBerry, Android, Java Mobile ( J2ME), Nokia Symbian, and Xbox 360 for the Kinect platform. Its accessibility makes it a game for all ages to enjoy, and the coming updates are sure to enhance the already addictive gameplay.Ĭurrently, the game costs $0.99. However, perhaps this simplicity is what has immersed so many players in to wanting a higher score. In all honesty, this game is very simple. You have the option of allowing global leaderboard auto submission, as well as directional shooting and sound muting. The game uses score markers so you can view local (personal) and global scores. There are other platforms as well the "safe" green color, a moving blue platform, and a brown, broken and unsafe platform. What I've encountered are monsters, blackholes, spaceships, and disappearing white platforms. The controls are simple with the use of the accelerometer, you control your character from platform to platform. The game employs cartoon-style graphics in bright, crisp animations. You can view global and personal scores as well. You do have the ability to share scores with your Facebook friends, as well as emailing them through the game. The game provides no multiplayer functionality you are competing against yourself to get a higher score. This game provides simple, direct gameplay, precisely what has made it so addicting for so many players. You must dodge monsters, shoot them by touching the screen if need be, as well as avoiding any faulty platforms. In Doodle Jump by Lima Sky LLC, you control a cute, perpetually jumping green creature going from platform to platform.
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